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Glock- 19 Gen 5 - Entry 4 Model Complete

  This blog is very late posted to the point I have finished the mesh of the Glock. There have been some personal events that have taken tim...

Diary Entry 30/5/26

 I have had a very busy month followed by working my job. I am working almost constantly in June and I will be busy. Regardless, I am going to train myself to at least partially work on some projects during this time. 

On Sunday 31st I will pick up the pieces and work from the schedule. Regardless of the work.

Diary Entry 23/05/26

 I have taken some time away again, just been busy paving a good method of doing my work going forward alongside being busy. From the 26th I will be back on working on a mixture of things. 

Today I was reviewing resources on how to expand my written narrative for Project Savage Garden. I will be continuing with this alongside my other work. I will pick this up in the week.

Diary Entry 17/05/26

 I took a bit of a break from work for a bit, but I am getting back again. For the next few days and weeks I am going to be a bit slower at keeping up the pace while still making progress.

I began today by working on learning the basics of logical operators within Python. That being or, and and not functions with if statements. In this case, the program works out the temperature and the weather conditions for an event. If it does not match the criteria the event is cancelled or still ongoing. As well as utilising the and operator to display the weather and temperature and the not operator to do the opposite for the Boolean value and change the 'is it sunny' variable to be cloudy.


Next I moved to Blender and focused on the icing of the donut. This enabled me to go over some skills such as shrink wrap and sculpting as well as utilising the solidify and subdivision surface modifiers further. 

The next session of work I will be focusing on learning how to work materials in Blender as well as modelling a bit more freehand and work on some projects in Python that utilise logical operators and the next session of the Python tutorial. If I have time I will also continue the GDD of Project Savage Garden.






Diary Entry 11/5/26

I had a bit of a setback between the last diary entry and this one. But I will be picking up all the things I was going to do then today. 

I started off today by working on Python. I began by revising if statements using conditions and Boolean's. I made a rock, paper, scissors style game without the computer having random inputs since I have not learnt how to achieve this yet, as well as a key and password 2FA style Boolean if statement.


Following this, the next topics of the tutorial covered 3 different projects that utilise if statements with different functions. The first project was a calculator that asks for 2 numbers and an operator to calculate the 2 numbers together. Here is what it looks like.

The next project was a weight converter from KG to Lbs and vice versa. This was a simple converter using both multiply and divide and also learning how to reassign a variable within the if statement to change the name of the unit variable.

Finally the last project was the create a temperature converter to calculate Fahrenheit and Celsius in the opposite unit of measurement to convert it. Below is the if statement and user input required to recreate this.

Tomorrow I will be working on more of the Python tutorial as well as the donut tutorial. Things got busy over the weekend and I will continue as normal from here with the exception of 2 days coming up within this week where I will be going out.


Diary Entry 7/5/26

 With the time I had before work I did some Blender today. I went over the Donut tutorial which I had found had been updated to a more up to date version for 2026. I noticed this version focused more on modelling other objects to compliment the donut for the finished piece.

Within this time I covered the basics of modelling using Blender as well as beginning the basic modelling section to create a mug that would be paired with the donut. I am still in the middle of working on this section but had to pause due to time. This area helped me learn the basics of the software and I feel like with time I can adjust to it's UI which I have really disliked since using Maya. It is one of the reasons I was so reluctant to return to Blender. However, I will ensure I learn it!

Here is a screenshot of the current progress today!


Tomorrow I will continue the donut tutorial and revise if statements in Python. I will be following up from my last diary entry and will create my own working if statements with both conditions for user input and for Boolean's. If I have more time, I will move onto the next Python topic.




Diary Entry 5/5/26

I started working on a game design document for Project Savage Garden. In my blogs I will be keeping information discreet about the project until I am comfortable enough to share details in the future once this project leaves my brain and starts becoming an actual physical project.

I have stopped writing a script and storyboard for this game and have decided to develop a GDD. This will help me organise my thoughts, ideas and how to better manage the project effectively. I will hopefully have someone else to assist me with the development of this project.

I decided to develop the structure of the document into segments of core pieces of info I will need to bring this project to life. This includes sub topics such as core loops, mind maps and character creation and world building. For now, the GDD is set up to be worked on.

Next I moved onto Python to conclude my work for the day. I started by working on the exercises to revise from yesterday's session with math equations. I gathered the formulas for calculating the diameter from the radius, circumference and area of a circle. This way it would challenge me to essentially work from a easy, medium, hard type of progression when utilising the math operators and the use of the math library in python.


The next thing to go over were if statements. They were straightforward to understand.

Next time to revise for Python is to create my own variation of if statements both with conditions for user input and also for Boolean's. I will be doing this on Friday 8/05.

Tomorrow is a busy day so I will most likely have rest days on Wednesday's for working on projects. On Thursday 7/05, I am going to pick up Blender and do the glorious Donut tutorial. It has been a long time since I have done Blender and I need to learn it to model until I can get Maya back. It is a good opportunity for me to learn it!




Diary Entry 4/5/26

 Today I worked on some Python early in the am. Been busy and got sick recently so I have been slow on the upkeep. I started the day by revising the previous user input basics by calculating the area of a triangle as well as replicating the shopping program from before.

For today since I have a lot to do, I focused on the basic arithmetic and math functions to go over. Here are some of the basic math functions applied to python.

Below are several different basic functions that can be used in tandem together with the basic math operators to be more useful.

Going over some useful / most used functions within the math module. This module provides me with a wider range of functions and constants to work with math.


Finally i completed some exercises with calculating different parts of a circle and a triangle such as the circumference, area and hypotenuse. This allowed me to apply all the operators learnt within this section together all in one.

Tomorrow I will be revising today's Python work on math and find another equation I can work with. I will create my own version of this by using the following equations for a circle:


Calculate the diameter from the radius. The Diameter from the circumference and the diameter from the area formulas. This will enable me to utilise all the math functions while using different equations to that of above.


I will also go over Project Savage Garden and aim to start a game design document to make it easier to figure out where I want to branch out from to develop the first chapter of the game. This will allow for mind maps and exploring the genre and goals of the game far easier than just a script.