I started working on a game design document for Project Savage Garden. In my blogs I will be keeping information discreet about the project until I am comfortable enough to share details in the future once this project leaves my brain and starts becoming an actual physical project.
I have stopped writing a script and storyboard for this game and have decided to develop a GDD. This will help me organise my thoughts, ideas and how to better manage the project effectively. I will hopefully have someone else to assist me with the development of this project.
I decided to develop the structure of the document into segments of core pieces of info I will need to bring this project to life. This includes sub topics such as core loops, mind maps and character creation and world building. For now, the GDD is set up to be worked on.
Next I moved onto Python to conclude my work for the day. I started by working on the exercises to revise from yesterday's session with math equations. I gathered the formulas for calculating the diameter from the radius, circumference and area of a circle. This way it would challenge me to essentially work from a easy, medium, hard type of progression when utilising the math operators and the use of the math library in python.
The next thing to go over were if statements. They were straightforward to understand.
Next time to revise for Python is to create my own variation of if statements both with conditions for user input and also for Boolean's. I will be doing this on Friday 8/05.
Tomorrow is a busy day so I will most likely have rest days on Wednesday's for working on projects. On Thursday 7/05, I am going to pick up Blender and do the glorious Donut tutorial. It has been a long time since I have done Blender and I need to learn it to model until I can get Maya back. It is a good opportunity for me to learn it!