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Glock- 19 Gen 5 - Entry 4 Model Complete

  This blog is very late posted to the point I have finished the mesh of the Glock. There have been some personal events that have taken tim...

Glock- 19 Gen 5 - Entry 3

 


This week has been quite slow for progress due to a lot of events occurring and busy scheduling. This week I was only able to work on the continued refinement of the handle and the underside of the barrel.

(Since this was only a small part of the development of this section, I should mention in between this development process I added in edge loops around the trigger portion to sharpen the edges there. I moved some edges and verts to amplify the curvature of the back grip of the handle from these added edges.)

For the handle, I extruded and increased the thickness inside the handle of the gun. This was to act as the insides of where the magazine will be placed underneath the grip. Even though you will never see this section of the weapon, my topology was messy. This was tricky to fix since I was working in an inverted perspective, but I was eventually able to correct this and match the edge flow to what I wanted to create a smooth divot for this section.
Figure 1 - Topology for inside handle for magazine

Prior to this, I deleted some small faces to add a semi circle shaped hole in the side of the bottom, this was to follow along with my references. This is quite a large hole for the moment compared to my references, but I can change this at any time. I used the pivot point in the component setting to maintain the structure of the curvature.

Once the topology was clean, I added in some edge loops to sharpen the corners for a clean smooth preview.

Figure 2 - Smooth preview of the underneath of the handle for magazine

From here I adjusted the magazine segment I extracted nearer the beginning of my development. I extruded this up into the hole segment that I had formed and added in edge loops to sharpen the corners when smoothed. I adjust some verts to create a realer shape. Currently, it looks more like an iron, but there will still be more work to do towards the end of my development on this.
Figure 3 - Magazine refinement 

Next, I worked on the under part of the front of the barrel. Where it is squarer compared to the roundness at the top of the curvature. This was another tricky part since the geometry did not want to work with what I was trying to do. I created this square like shape by extruding the 2 faces just after the tip of the barrel. I offset them to form another face. Since this part was curved, this is where my challenge lied. I needed the curved face to be straight, whilst maintaining the shape of the curve and without destroying the topology. Again, using the component move tool followed by edge slide, I was able to move verts and edges around to form a sleek straight square shape. Although there is some slight curvature in this line, it does not effect the overall topology or shaping of the mesh and flows quite nicely.

I then extruded these faces inwards to replicate the shape of the gun in the reference images. I added in edge loops to the top and the sides of this area. This was because adding only edge loops to the inner part created pinching when smoothing. Applying edge loops going horizontally supported the smoothing with my topology.
Figure 4 - Indent of the underside portion of the barrel

In my next blog entry, I will have finished this weapons mesh. The following will be included:
  • Trigger development
  • Body details
  • Top segment detailing of the bar base for the barrel
  • Back details
  • Sights
  • Detailing for grips
  • Final refinement and detailing
  • Polish of topology for final mesh





 


 

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